Geneva Heyward

Student Projects

Games I made for classes

— PROJECT NAME

Brick by Brick

— ROLE

Programmer and Sound Designer

— DATE

May, 2019

Brick by Brick is a final project created for Intro to Game Development from April to May 2019. Play the game here.


In Brick by Brick, you play as a character escaping to the wilderness to live on their own. In order to survive you need to cut trees, stack bricks, and catch fruit before night time comes!

Saturday Fright 2: Morning Routine

A prototype made in two weeks during March 2019 for my Intro to Game Development class. It's the sequel to my twine game Saturday Fright.

Play the small demo here.

(Note: There are many bugs in this build!)


Saturday Fright 2: Morning Routine, is a visual novel with RPG elements. You play as a slime girl named Serafina who goes to the gym so she can ask out her crush. The only problem is she’s so anxious that talking is a battle for her! Players must choose to type out sentences to “attack” or simply standby to “defend” in order to try and get through these battles.


Pebbles

A game made in a week during April 2019 for my Intro to Game Development class.

Play the game here.


Pebbles, the protagonist, really likes to collect pebbles, but they accidentally lost a bunch of them in their mother’s magic castle! You, the player, must collect all the pebbles in each hallway without walking too much. If you take too many steps, you might just get cursed!

60 Seconds Til' the Show

A game made in a week during March 2019 for my Intro to Game Development class. Play the game here.


A short action game where a couple of gals beat up the cops trying to ruin their date night! They have 60 seconds to get rid of them before the concert starts.